• Metz@lemmy.world
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    10 months ago

    Thats pretty much my argument when people say “There are more bugs on Linux than Windows! Linux bad!”.

    No, there are not more, there are more found. There are just as many (or more) on Windows, but never found or properly reported. Which is a bad thing.

  • /home/pineapplelover@lemm.ee
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    10 months ago

    I’ve never once touched the logs button until I used linux. Over my time asking for help with anything wrong on my machine I’ve been asked to provide logs, replication steps, what went wrong and what’s supposed to happen. This has trained me to be a good reporter and sometimes these issues help me fix them myself. Thank you Linux community for providing these skills. This isn’t gaming industry specific but even with things like protonvpn, vmware, virtualbox, and stuff on Arch I use.

  • Lvxferre@lemmy.ml
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    10 months ago

    That doesn’t surprise me.

    Linux users are biased towards higher technical expertise, and they have a different mindset - most of the software that we use is the result of collaborative projects, and we’re often encouraged to help the devs out. And while the collaborative situation might not be true for game development, the mindset leaks out.

  • filister@lemmy.world
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    10 months ago

    And this is one of the reasons why we should continue buying indie games and supporting indie devs!

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    10 months ago

    My only problem with reporting bugs in a game, despite knowing how to report a bug and playing a lotta games, is that I don’t always have the knowledge a thing happening is a bug and not the intended design. It’s not like I, as a regular every day player, have insight into what was supposed to happen that would indicate a bug.

    Obviously a bug like my guy doesn’t jump despite pressing the jump button is pretty easy to recognize. But how am I to know the damage calculation is fucked up when I’m not told what the formula is supposed to be?

    • ArmainAP@programming.dev
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      10 months ago

      That is still extremely valuable feedback.

      “If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.”

      If it looks like a duck, swims like a dog and barks like a dog but I am still telling you it is a plain old duck, there is a miscommunication between me as a game developer and you as the player.