• Fizz@lemmy.nz
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    7 months ago

    With gyro aiming that’s just not true. You can flick as well as with a mouse.

    • Pulptastic@midwest.social
      link
      fedilink
      English
      arrow-up
      6
      ·
      7 months ago

      From a mouse lover who’s never heard of gyro aiming because eww joystick gross, that actually sounds really cool. I don’t like that the screen is coupled with the movement, but it gets you multiple sensitivity ranges including tactile precision on the same input device.

      • Domi@lemmy.secnd.me
        link
        fedilink
        arrow-up
        1
        ·
        7 months ago

        As another mouse lover, the DualSense controller also has gyro aiming and I can only recommend it.

        I’m playing Horizon Forbidden West with it right now and it allows me to be almost as precise as with a mouse. The adaptive triggers and the detailed haptics are also pretty cool. Also a really good controller for Switch emulation.

    • Socsa@sh.itjust.works
      link
      fedilink
      arrow-up
      2
      arrow-down
      1
      ·
      edit-2
      7 months ago

      It’s not just look precision, it’s the limited number of buttons. A great example is how amazing and complex combat is in the Witcher 2 because it was a PC first game, and how much it was simplified for the third game to target console.

      Gyro aiming is definitely a big improvement though.