Difference: what does apple do? It has a store that they check the content on. And provide the small app infrastructure. Also they ask for money for you to upload anything.
What does steam do? They provide a huge infrastructure for games with hundreds of gigabytes and then a workshop for mods and multiplayer and controller support and remote play and a general good service.
The epic games launcher sucks and they don’t even provide half of that and they ask for 25% I think because otherwise developers wouldn’t even consider their shop.
Epic’s at a 25% cut now? I thought they still were at 12.
I remember Sweeney trying to convince users games would be cheaper because of the lower cut. Of course every publisher just pockets the difference and gamers are stuck with the garbage launcher.
Not to mention them paying for exclusivity to indie studios, only for the indie studio to make way more money once the game released on steam, despite the cut.
I only recently realized how amazing the controller customization is on the deck. Being able to edit your entire control scheme completely on the fly without even closing the game is a real gamechanger.
I remember fighting with third party tools just to get simple shit like macros or mouse control mapped to a controller. Now I can set up complex doodads like button chords and mode shifts, it feels like the future.
Difference: what does apple do? It has a store that they check the content on. And provide the small app infrastructure. Also they ask for money for you to upload anything.
What does steam do? They provide a huge infrastructure for games with hundreds of gigabytes and then a workshop for mods and multiplayer and controller support and remote play and a general good service.
The epic games launcher sucks and they don’t even provide half of that and they ask for 25% I think because otherwise developers wouldn’t even consider their shop.
Steam has also done a ton of work making games run on linux via Proton. Not to forget the Steamdeck too.
Epic’s at a 25% cut now? I thought they still were at 12.
I remember Sweeney trying to convince users games would be cheaper because of the lower cut. Of course every publisher just pockets the difference and gamers are stuck with the garbage launcher.
Not to mention them paying for exclusivity to indie studios, only for the indie studio to make way more money once the game released on steam, despite the cut.
I only recently realized how amazing the controller customization is on the deck. Being able to edit your entire control scheme completely on the fly without even closing the game is a real gamechanger.
I remember fighting with third party tools just to get simple shit like macros or mouse control mapped to a controller. Now I can set up complex doodads like button chords and mode shifts, it feels like the future.