Reall liking the new weapon frameworks though I haven’t rolled any new overclocks yet. The drillevator is probably my favourite defense type objective though it can get hairy in rival presence missions without a gunner or the perk that lets you force it to release you. The core stone event is cool though fairly easy to trivialize.
Driller: commit warcrimes, win.
Gunner: hang out on a zipline and shoot the crystal, run around it in circles when it needs breaking, win.
Scout: zipline around and shoot the crystal, run around it in circles when it needs breaking, win
Engineer: place turrets by crystal, run for your life while they shoot the crystal, run around it in circles when it needs breaking, win.
As a gunner main, using a combat zipline does indeed make the crawlers trivial. All other combats I at least have to worry about glyphids with ranged attacks knocking me off.
It might be freaky to have crawlers, or maybe a specific variant which can crawl right onto the zipline after me.
Reall liking the new weapon frameworks though I haven’t rolled any new overclocks yet. The drillevator is probably my favourite defense type objective though it can get hairy in rival presence missions without a gunner or the perk that lets you force it to release you. The core stone event is cool though fairly easy to trivialize.
As a gunner main, using a combat zipline does indeed make the crawlers trivial. All other combats I at least have to worry about glyphids with ranged attacks knocking me off.
It might be freaky to have crawlers, or maybe a specific variant which can crawl right onto the zipline after me.