Originally, I was going to use D, but its current WASM guideline is buried under a lot of Discord threads, all while people are lazy to touch the wiki. I need to test stuff with WASM (use for scripting in applications, not browsers).

Please NO RUST!!! While I see why functional programming is useful (I even use wasmtime as my WASM engine, which is developed in Rust), but is horribly counterproductive for game development, especially if it’s opt out like in Rust.

EDIT: In the meanwhile, I’ve found AssemblyScript, which seems to be good for my usecase.

  • namingthingsiseasy@programming.dev
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    18 days ago

    I haven’t done too much work with WASM myself, but when I did, the only languages I saw recommended were Rust, C++, or TinyGo. From what I’ve heard, Rust and C++ are smoother than TinyGo. Garbage collected languages usually aren’t great choices for compiling to wasm because wasm doesn’t have any native garbage collection support. That limits your selection down a lot.

    But another option you may want to consider is Nim. As I understand, it compiles to C, so any C->Wasm compiler should theoretically work for you as well. I did a quick search and wasn’t able to find any great resources on how to do this, but you might get a bit more lucky. Good luck!