Unless I’m mistaken, Denuvo constantly encrypts and decrypts everything in the process’ memory, including executable code, in order to conceal it. There is no way to do that without massive performance overhead.
There are uncracked Denuvo games to this day that don’t have performance issues. Not everyone is incompetent in implementing it. That doesn’t mean I’m defending it (but Reddit/Lemmy will like to take any sort of non-attack as defense sooooo), I’m just saying that there are Denuvo games that don’t suffer performance issues.
Not necessairly (well, goodbye to Starfield Script Extender in that case). But I think it’s more that Gamebryo can’t integrate Denuvo lol
It would also be unplayably slow. Bethesda games aren’t known for performance even without Denuvo slowing them down.
Lets not pretend that there aren’t Denuvo games without performance issues…
Unless I’m mistaken, Denuvo constantly encrypts and decrypts everything in the process’ memory, including executable code, in order to conceal it. There is no way to do that without massive performance overhead.
There are uncracked Denuvo games to this day that don’t have performance issues. Not everyone is incompetent in implementing it. That doesn’t mean I’m defending it (but Reddit/Lemmy will like to take any sort of non-attack as defense sooooo), I’m just saying that there are Denuvo games that don’t suffer performance issues.
Now imagine how fast they’d be without Denuvo.
Well we have many games that can be compared. Easiest is when the Steam version still has Denuvo for some reason but there is a GOG version