I feel for them because i switch games all the time on my deck, even with a 1tb sdcard on top of the 512gb, you have to remove games and install games all the time. I’m not going to feel guilty about this, they are my games, i paid for them and will install and uninstall as i see fit. Not out of malice, but because this is expected behavior. I imagine there are going to be a lot of lawsuits over this, and more than a few bankruptcies. They also can’t remove games you’ve already paid for, so this is going to get interesting.
Unity made it clear that reinstalling on the same device doesn’t count. Though installing on multiple devices counts since they don’t track who installed it.
Did they clarify how they track “the same device”? If I replace my SSD, is that’s new device? Gpu? Motherboard? Cpu? Get more ram? Reinstall the OS?
And even then, I usually install on 2-3 different devices. And what happens when 10 years down the road I want to okay it again and install it on 2 more devices?
Do installs of the same game by the same user across multiple devices count as different installs?
We treat different devices as different installs. We don’t want to track identity across different devices.
Is collecting the install data GDPR and CCPA compliant?
The method we are using to calculate installs is currently derived from aggregated data from various sources collected in compliance with all privacy laws and used to build a confidence around our estimate. If anything changes, we will provide you with notice and compliance mechanisms to assure all parties remain in compliance with applicable laws. Please note we will always work with our customers to ensure accurate billing.
Will games made with Unity phone-home to track installs?
We will refine how we collect install data over time with a goal of accurately understanding the number of times the Unity runtime is distributed. Any install data will be collected in accordance with our Privacy Policy and applicable privacy laws.
Their posts sounded a lot like they already collected that data based their pricing on that. They are desperate to become profitable, I don’t think they themselves thought this was the best idea.
Oh good, so over half my Steam library
I feel for them because i switch games all the time on my deck, even with a 1tb sdcard on top of the 512gb, you have to remove games and install games all the time. I’m not going to feel guilty about this, they are my games, i paid for them and will install and uninstall as i see fit. Not out of malice, but because this is expected behavior. I imagine there are going to be a lot of lawsuits over this, and more than a few bankruptcies. They also can’t remove games you’ve already paid for, so this is going to get interesting.
A lot of Nintendo and Pokemon games are on Unity, including Pokemon Go. Sony also has plenty of games on Unity
I predict we’re going to see a slaughter - That’s two of the big three console manufacturers. They ain’t going to let Unity screw them over
But by the same token I also wouldn’t put it past Nintendo and Sony to make backroom deals with Unity. And bonus if it screws over the competition.
@Thorned_Rose @mossy_capivara @BigDaddySlim @FreeBooteR69 @Icalasari one of them should just buy out unity.
And do what with it? Embrace, Extend, and then Extinguish it nd screw people over even more?
Unity made it clear that reinstalling on the same device doesn’t count. Though installing on multiple devices counts since they don’t track who installed it.
Did they clarify how they track “the same device”? If I replace my SSD, is that’s new device? Gpu? Motherboard? Cpu? Get more ram? Reinstall the OS?
And even then, I usually install on 2-3 different devices. And what happens when 10 years down the road I want to okay it again and install it on 2 more devices?
@basxto
Interesting to see how they determine what a new “device” is, and how they record that. The EU will definitely have views.
@FreeBooteR69
https://unity.com/pricing-updates#unity-runtime-fee
They likely don’t track identities because that would be personal information, which is what GDPR protects.
@basxto I appreciate you running point for Unity on this, but “from various sources collected in compliance with all privacy laws” says nothing.
Easy enough to wait and see how they do phone home, and with what data they send back though.
Their posts sounded a lot like they already collected that data based their pricing on that. They are desperate to become profitable, I don’t think they themselves thought this was the best idea.
I would like to see godot rise.
Yeah, I feel really bad for the devs. Some of my favorite games are being affected