Since the disastrous launch of the RTX 50 series, NVIDIA has been unable to escape negative headlines: scalper bots are snatching GPUs away from consumers before official sales even begin, power connectors continue to melt, with no fix in sight, marketing is becoming increasingly deceptive, GPUs are missing processing units when they leave the factory, and the drivers, for which NVIDIA has always been praised, are currently falling apart. And to top it all off, NVIDIA is becoming increasingly insistent that media push a certain narrative when reporting on their hardware.
Like I said…you don’t know what DLSS is, or how it works. It’s not using “AI”, that’s just marketing bullshit. Apparently it works on some people 😂
You can find tons of info on this (why I told you to search it up), but it uses rendering tables, inference sorting, and pattern recognition to quickly render scenes with other tricks that video formats have used for ages to render images at a higher resolution cheaply from the point of view of the GPU. You render a scene a dozen times once, then it regurgitates those renders from memory again if they are shown before ejected from cache on the card. It doesn’t upsample, it does intelligently render anything new, and there is no additive anything. It seems you think it’s magic, but it’s just fast sorting memory tricks.
Why you think it makes games better is subjective, but it solely works to run games with the same details at a higher resolution. It doesn’t improve rendered scenes whatsoever. It’s literally the same thing as lowering your resolution and increasing texture compression (same affect on cached rendered scenes), since you bring it up. The effect on the user being a higher FPS at a higher resolution which you could achieve by just lowering your resolution. It absolutely does not make a game playable while otherwise unplayable by adding details and texture definition, as you seem to be claiming.
Go read up.
I 100% know what DLSS is, though by the sounds of it you don’t. It is “AI” as much as any other thing is “AI”. It uses models to “learn” what it needs to reconstruct and how to reconstruct it.
What do you think DLSS is?
This is blatantly and monumentally wrong lol. You think it’s literally rendering a dozen frames and then just picking the best one to show you out of them? Wow. Just wow lol.
That’s not what I claimed though. Where did I claim that?
What it does is allow you to run a game at higher settings than you could usually at a given framerate, with little to no loss of image quality. Where you could previously only run a game at 20fps at 1080p Ultra settings, you can now run it at 30fps at “1080p” Ultra, whereas to hit 30fps otherwise you might have to drop everything to Low settings.
Ditto.
No, you don’t. https://en.m.wikipedia.org/wiki/Deep_Learning_Super_Sampling
Literally in the docs: https://raw.githubusercontent.com/NVIDIA/DLSS/main/doc/DLSS_Programming_Guide_Release.pdf
No it doesn’t. It allows you to run a game at a higher resolution for no reason at all, instead of dropping to a lower resolution that your card can handle natively. That’s it.
Keep claiming otherwise, and you’re just literally denying reality and the Nvidia link to the docs right in front of you.