This is a £1400 laptop from scan V’s £1500 macbook air currently.
Ah, I see where some of the disconnect is. I’m comparing U.S. prices, where identical Apple hardware is significantly cheaper (that 15" Macbook Air starts at $1300 in the U.S., or £1058).
And I can’t help but notice you’ve chosen a laptop with a worse screen (larger panel with lower resolution). Like I said, once you actually start looking at High DPI screens on laptops you’ll find that Apple’s prices are actually pretty cheap. 15 inch laptops with at least 2600 pixels of horizontal resolution generally start at higher prices. It’s fair to say you don’t need that kind of screen resolution, but the price for a device with those specs is going to be higher.
The CPU benchmarks on that laptop’s CPU are also slightly behind the 15" Macbook Air, too, even held back by not having fans for managing thermals.
There’s a huge market for new computers that have lower prices and lower performance than Apple’s cheapest models. That doesn’t mean that Apple’s cheapest models are a bad price for what they are, as Dell and Lenovo have plenty of models that are roughly around Apple’s price range, unless and until you start adding memory and storage. Thus, the backwards engineered pricing formula is that it’s a pretty low price for the CPU/GPU, and a very high price for the Storage/Memory.
All of the PC components can be upgraded at the cost of the part + labour.
Well, that’s becoming less common. Lots of motherboards are now relying on soldered RAM, and a few have started relying on soldered SSDs, too.
I can’t help but notice you’ve chosen a laptop with a worse screen (larger panel with lower resolution).
I would choose a larger screen over that marginal difference in dpi every day of the week. People game on TV screens all the time with lower resolution because it is better.
The CPU benchmarks on that laptop’s CPU are also slightly behind the 15" Macbook Air, too, even held back by not having fans for managing thermals.
You cannot compare an app that runs on two different OS. That is just plain silly. Cinebench only tests one feature of a system. That is the CPU to render a graphic. Apple is built around displaying graphics. A PC is a lot more versatile. There is more to a system than one component. Let’s see you run some raytracing benchmarks on that system.
Well, that’s becoming less common. Lots of motherboards are now relying on soldered RAM
I wouldn’t buy one. You will always find some idiotic willing victim. In the future though ram is moving to the CPU as a package, but that will be done for speed gains. Until then only a bloody fool would buy into this.
An apple system has one major benefit over a PC system - battery life. Other than that I would not recommend one, even then I would give stern warnings over repair costs.
I would choose a larger screen over that marginal difference in dpi every day of the week.
Yes, but you’re not addressing my point that the price for the hardware isn’t actually bad, and that people who complain would often just prefer to buy hardware with lower specs for a lower price.
The simple fact is that if you were to try to build a MacBook killer and try to compete on Apple’s own turf by matching specs, you’d find that the entry level Apple devices are basically the same price as other laptops you could configure with similar specs, because Apple’s baseline/entry level has a pretty powerful CPU/GPU and high resolution displays. So the appropriate response is not that they overcharge for what they give, but that they make choices that are more expensive for the consumer, which is a subtle difference that I’ve been trying to explain throughout this thread.
You cannot compare an app that runs on two different OS.
Why not? Half of the software I use is available on both Linux and MacOS, and frankly a substantial amount of what most people do is in browser anyway. If the software runs better on one device over another, that’s a real world difference that can be measured. If you’d prefer to use Passmark or whatever other benchmark you’d like you use, you’ll still see be able to compare specific CPUs.
you’re not addressing my point that the price for the hardware isn’t actually bad,
I disagree. It is not only that the hardware is cheaper and a lower spec with the exception of the CPU, the design is geared around making upgrades and repairs near impossible or unfeasible. Software has much more support on a Windows OS. Video editing has been bread and butter for many years now, but Windows has caught up due to improvements in hardware and software. In my mind this negates the case for buying a Mac currently, but I can easily see it was a good buy in the past.
The outlier is Macs are good in battery life. Therefore there is a niche market that is an exceptionally good return on your investment.
Why not? Half of the software I use is available on both Linux and MacOS, and frankly a substantial amount of what most people do is in browser anyway. If the software runs better on one device over another, that’s a real world difference that can be measured. If you’d prefer to use Passmark or whatever other benchmark you’d like you use, you’ll still see be able to compare specific CPUs.
Because you cannot use Cinebench unless you are comparing the same system setup. Comparing two OSs is just stupid and cherry picking. Apple has a very trimmed down OS compared to the complexity of Windows. Apple OS dumps the need for legacy code with a closed system designed for specific hardware. Windows still caters for code written for DX CPUs under x86 architecture. This as well as the many other reasons why not. I noticed you ignored my offer of comparing back to back raytracing result, and now fail to even mention it.
You are obviously enamoured by the Apple model, I am not. There really is nothing that you could say that would convince me otherwise. I will wish you good day, and hope you agree to disagree.
Ah, I see where some of the disconnect is. I’m comparing U.S. prices, where identical Apple hardware is significantly cheaper (that 15" Macbook Air starts at $1300 in the U.S., or £1058).
And I can’t help but notice you’ve chosen a laptop with a worse screen (larger panel with lower resolution). Like I said, once you actually start looking at High DPI screens on laptops you’ll find that Apple’s prices are actually pretty cheap. 15 inch laptops with at least 2600 pixels of horizontal resolution generally start at higher prices. It’s fair to say you don’t need that kind of screen resolution, but the price for a device with those specs is going to be higher.
The CPU benchmarks on that laptop’s CPU are also slightly behind the 15" Macbook Air, too, even held back by not having fans for managing thermals.
There’s a huge market for new computers that have lower prices and lower performance than Apple’s cheapest models. That doesn’t mean that Apple’s cheapest models are a bad price for what they are, as Dell and Lenovo have plenty of models that are roughly around Apple’s price range, unless and until you start adding memory and storage. Thus, the backwards engineered pricing formula is that it’s a pretty low price for the CPU/GPU, and a very high price for the Storage/Memory.
Well, that’s becoming less common. Lots of motherboards are now relying on soldered RAM, and a few have started relying on soldered SSDs, too.
Amazon has this one for $1200. I would still pay the extra for the features over an Applemac.
I would choose a larger screen over that marginal difference in dpi every day of the week. People game on TV screens all the time with lower resolution because it is better.
You cannot compare an app that runs on two different OS. That is just plain silly. Cinebench only tests one feature of a system. That is the CPU to render a graphic. Apple is built around displaying graphics. A PC is a lot more versatile. There is more to a system than one component. Let’s see you run some raytracing benchmarks on that system.
I wouldn’t buy one. You will always find some idiotic willing victim. In the future though ram is moving to the CPU as a package, but that will be done for speed gains. Until then only a bloody fool would buy into this.
An apple system has one major benefit over a PC system - battery life. Other than that I would not recommend one, even then I would give stern warnings over repair costs.
Yes, but you’re not addressing my point that the price for the hardware isn’t actually bad, and that people who complain would often just prefer to buy hardware with lower specs for a lower price.
The simple fact is that if you were to try to build a MacBook killer and try to compete on Apple’s own turf by matching specs, you’d find that the entry level Apple devices are basically the same price as other laptops you could configure with similar specs, because Apple’s baseline/entry level has a pretty powerful CPU/GPU and high resolution displays. So the appropriate response is not that they overcharge for what they give, but that they make choices that are more expensive for the consumer, which is a subtle difference that I’ve been trying to explain throughout this thread.
Why not? Half of the software I use is available on both Linux and MacOS, and frankly a substantial amount of what most people do is in browser anyway. If the software runs better on one device over another, that’s a real world difference that can be measured. If you’d prefer to use Passmark or whatever other benchmark you’d like you use, you’ll still see be able to compare specific CPUs.
I disagree. It is not only that the hardware is cheaper and a lower spec with the exception of the CPU, the design is geared around making upgrades and repairs near impossible or unfeasible. Software has much more support on a Windows OS. Video editing has been bread and butter for many years now, but Windows has caught up due to improvements in hardware and software. In my mind this negates the case for buying a Mac currently, but I can easily see it was a good buy in the past.
The outlier is Macs are good in battery life. Therefore there is a niche market that is an exceptionally good return on your investment.
Because you cannot use Cinebench unless you are comparing the same system setup. Comparing two OSs is just stupid and cherry picking. Apple has a very trimmed down OS compared to the complexity of Windows. Apple OS dumps the need for legacy code with a closed system designed for specific hardware. Windows still caters for code written for DX CPUs under x86 architecture. This as well as the many other reasons why not. I noticed you ignored my offer of comparing back to back raytracing result, and now fail to even mention it.
You are obviously enamoured by the Apple model, I am not. There really is nothing that you could say that would convince me otherwise. I will wish you good day, and hope you agree to disagree.