I’ve been playing some older console FPS games lately and my aim with sticks is beyond rusty after not aiming with a pad in over a decade.
On the Windows side some people have made “mouse injectors” like KAMI and MouseInjectorDolphinDuck.
Rather than just binding the right stick to mouse inputs (which I have tried and it feels awful when it even works at all). It injects into the game/emulator directly to mimic mouse look as close as possible to a native PC titles.
Can’t seem to find any similar projects being worked on for Linux? Or am I just blind a missing something obvious again?
KAMI has some Linux build stuff in the repo but according to the dev it’s “Just some scaffolding” and not actually supported.
Edit: fixed spelling
I’m actually talking about the opposite way around (Using the mouse to control the camera). I already mentioned in my post that I have tried binding my mouse to the right analog stick but I got mixed results at best.
I was talking about that too. It’s the first sentence of my comment… I said that I did it the opposite, but I think you can do it the other way too.
I didn’t see you mention Steam Input specifically, which works better than any other remapping solution I’d ever used before it existed.
Steam input only lets you rebind controllers, not mouse and keyboard.
Also the software on Windows I was mentioning doesn’t just emulate the right stick but actually hooks into the game directly to get as close to native mouse support as possible.