• phx@lemmy.ca
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      11 months ago

      One thing to consider with that is that the screen size and resolution of the Deck are quite forgiving.

      On a PC, you may have beefier hardware but you’re also driving bigger output. My PC rig runs up to 4K@120 on a 32" screen. The Deck - when running on the native display - needs to drive a max 1280x800@60 (90Hz for OLED I suppose). Stuff like massive FSAA is also less necessart/helpful on a smaller screen size and resolution.

      That isn’t to say the Deck isn’t great at being what it is. It’s very powerful for a portable while still being able to operate like a desktop when docked. The Steam UI is tailored to the Deck hardware (with a better interface than i.e. on Switch) and the work that’s gone into stuff like Proton is great. Throw in the capability of it being portable like the ability to easily suspend and resume play later and it’s a winning combination.

      Overall, I’d say the Deck wins because it’s entirely focused on it’s strengths and being convenient/accessible, while still allowing a lot of other use cases if docked and via desktop mode and tweaking with underlying Linux OS (or even multi-booting windows, if that’s your thing).

      IMO, PC gaming and to a good extent console gaming fell off the track some time ago with a focus on the dick-swinging contest of heftier hardware and power while user experience, convenience, and fun kinda ended up playing second-fiddle. So while Deck might be the more beautiful/powerful system for running those games it still wins out in many ways with convenience.