Rather than tinkering, I often just omit the games that don’t work well and buy AMD rather than Nvidia. I’ve got a Windows partition, but the last times I’ve booted into it were to update firmware on a fighting game controller and to play Dragon Ball FighterZ, which is basically the only game I have left in my library that I’ll play with friends and won’t work on Proton (online, anyway). Tinkering isn’t even a thing I’m thinking about one way or another, but the nagging and removal of control that Microsoft annoys me with is something I actively seek to avoid. Different stokes, I suppose.
There are a few games where I still hold on to Windows for. I do wonder if I could just use Linux as the host OS and virtualize a windows environment that has pretty good VirGL support.
Prior to Proton, it was a popular recommendation to use GPU passthrough to a virtual machine running Windows, with Linux as the host OS, but I never did it myself. Which games are your holdouts? Live service stuff with anti-cheat?
No, it’s pretty basic but older games like Castle Crashers, Never Alone, and A Hat In Time. They all get about half the FPS they should on proton but also sometimes they’ll launch and get less than 5 FPS the entire time. I just relaunch and they’ll get about half again. At all times there seems to be a latency between my XBox controller to those games specifically where I don’t notice this lag in rocket league.
The controller lag might just be a symptom of the same problem, but it’s strange regardless. Bummer. In my neck of the woods, Proton has been so good that I often find myself not even checking compatibility ratings before buying a game. I’m actually struggling to remember the last time that Proton failed me, since the things it struggles with these days, like certain kinds of anti-cheat or DRM, are the exact reasons I wouldn’t buy a game even if I was on Windows. Kubuntu/AMD, if you were curious.
Rather than tinkering, I often just omit the games that don’t work well and buy AMD rather than Nvidia. I’ve got a Windows partition, but the last times I’ve booted into it were to update firmware on a fighting game controller and to play Dragon Ball FighterZ, which is basically the only game I have left in my library that I’ll play with friends and won’t work on Proton (online, anyway). Tinkering isn’t even a thing I’m thinking about one way or another, but the nagging and removal of control that Microsoft annoys me with is something I actively seek to avoid. Different stokes, I suppose.
There are a few games where I still hold on to Windows for. I do wonder if I could just use Linux as the host OS and virtualize a windows environment that has pretty good VirGL support.
Prior to Proton, it was a popular recommendation to use GPU passthrough to a virtual machine running Windows, with Linux as the host OS, but I never did it myself. Which games are your holdouts? Live service stuff with anti-cheat?
No, it’s pretty basic but older games like Castle Crashers, Never Alone, and A Hat In Time. They all get about half the FPS they should on proton but also sometimes they’ll launch and get less than 5 FPS the entire time. I just relaunch and they’ll get about half again. At all times there seems to be a latency between my XBox controller to those games specifically where I don’t notice this lag in rocket league.
The controller lag might just be a symptom of the same problem, but it’s strange regardless. Bummer. In my neck of the woods, Proton has been so good that I often find myself not even checking compatibility ratings before buying a game. I’m actually struggling to remember the last time that Proton failed me, since the things it struggles with these days, like certain kinds of anti-cheat or DRM, are the exact reasons I wouldn’t buy a game even if I was on Windows. Kubuntu/AMD, if you were curious.