I’ve been kicking around the idea of running a server for games and chat woth some of my friends, but worry about everyone getting cut off when there’s a disruption.
I’ve started looking into kubernetes out of curiosity, and it seems like we could potentially set up a cluster with master nodes at 3+ locations to hose whatever game server or chat server that we want with 100% uptime, solving my concerns.
Am I misunderstanding the kubernetes documentation, and this is just a terrible idea? Or am I on the right track?
Thank you for the detailed explanation
It sounds like my friends and I are better off just having 1 primary server running everything, and pushing backups to 1 or 2 other servers that can be spun up if/when things go wrong with the primary server.
Yeah probably.
Even big Minecraft servers are just many servers with load ballancers. The game has server redirects built in for this reason.