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Joined 2 years ago
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Cake day: July 4th, 2023

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  • I do think Linus should be held to a higher standard than the average joe, but yeah. IMO he should have done his due diligence to do things right. It was just very low effort for a guy whose professional life revolves around tech.

    Some people go way too far with lambasting him though.


  • What’s notable though is Linus’ experience is likely to be very typical of an average non-technical Windows user’s experience when it comes to dealing with problems.

    To seemingly lose the ability to read when an error occurs and then just try and slam it through regardless instead of pumping the brakes and asking for help is all too common.










  • A good gaming monitor with something like the Framemeister, RetroTINK, or OSSC can give properly unnoticeable amounts of input lag.

    Ok, so wait a second here. You’re suggesting that buying a “good” gaming monitor (hundreds to thousands of dollars) and an upscaler (the cheapest of the options you mentioned I found for $369 USD is a better option than buying a CRT?

    I found a perfectly good 28" Panasonic CRT on Kijiji for $200 CAD.

    It makes the retro noises, it displays the games the way they were meant to be displayed, and there’s no perceptible input lag. It also just fits the visual aesthetic if you have a retro gaming area/room in your house. There’s no way I’m paying anywhere near 5-600 USD (up to 1k CAD, basically) to play retro games on a modern monitor when I can have a setup faithful to the experiences I had as a kid in the 90s for $200 CAD.


  • It’s not wrong. You can feel it.

    My wife is not a gamer and even she can feel it. She hated playing on our living room TV. Said she felt like she got really bad at Mario Bros over the years or something and was disappointed.

    Bought a CRT; she loves the game again and is still quite good at it actually.

    Reacting to stimulus is completely different than timing inputs in a video game. A few ms of delay isn’t really going to register in a reaction test, but if you’re using constant time sensitive information on screen to accurately time your movements in a game, you can easily feel lag in the sub 5ms range.

    As a guitarist, I can feel latency down to 2ms if I’m playing through a modeling amp on my PC, especially if I’m playing at high tempos. The faster you play, the greater the percentage of time between notes that latency becomes. The effect is the same in high speed video games.