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I am a pilot and this is NOT how autopilot works.
There is some autoland capabilities in the larger commercial airliners, but autopilot can be as simple as a wing-leveler.
The waypoints must be programmed by the pilot in the GPS. Altitude is entirely controlled by the pilot, not the plane, except when on a programming instrument approach, and only when it captures the glideslope (so you need to be in the correct general area in 3d space for it to work).
An autopilot is actually a major hazard to the untrained pilot and has killed many, many untrained pilots as a result.
Whereas when I get in my Tesla, I use voice commands to say where I want to go and now-a-days, I don’t have to make interventions. Even when it was first released 6 years ago, it still did more than most aircraft autopilots.
Valve is a unique company with no traditional hierarchy. In business school, I read a very interesting Harvard Business Review article on the subject. Unfortunately it’s locked behind a paywall, but this is Google AI’s summary of the article which I confirm to be true from what I remember:
According to a Harvard Business Review article from 2013, Valve, the gaming company that created Half Life and Portal, has a unique organizational structure that includes a flat management system called “Flatland”. This structure eliminates traditional hierarchies and bosses, allowing employees to choose their own projects and have autonomy. Other features of Valve’s structure include: