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That’s a fair point actually, I’m looking at it through a product lens, not a research one.
That’s a fair point actually, I’m looking at it through a product lens, not a research one.
This sounds like the basis for a new Warioware game.
Regardless of the technology, isn’t this essentially creating a facsimile of a game that already exists? So the tech isn’t really about creating a new game, it’s about replicating something that already exists in a fairly inefficient manner. That doesn’t really help you to create something new, like I’m not going to be able to come up with an idea for a new game, throw it at this AI, and get something playable out of it.
That and the fact it “can be played for up to 20 seconds” before “the model begins to run out of memory” seems like, I don’t know, a fairly major roadblock?
I wish you the best of luck on that grind, but I just can’t do it 😅 I’ve got one job from each role at 100 for role quests and that’s enough for me at the moment.
Fair enough. And both games are still gorgeous even in performance mode. Rebirth’s biggest problem is the same problem Hollywood currently insists on, media that’s being broken up into multiple parts 😂 I want the end of the story dammit!
I think the point here was if you’re going to give the console a boost you shouldn’t have to choose between better graphics and better performance anymore to make it worthwhile (that’s how I read it anyway).
Both 16 and Rebirth do have a performance mode you can use but if you want the prettier graphics you’re stuck at 30fps.
I created an SMS to Email gateway back in 2011 when data was still expensive on phones and I was trying to see if I could turn an iPod Touch into an iPhone. (I was a poor student at the time, was trying to find ways to save money 😅)
Basically I had a 3G modem plugged into a Linux server that could receive the messages, a prepaid SIM card with a long life credit expiry, a domain name set up with unknown email address capturing, and some tools to handle the actual SMS part.
At the time I published the scripts I used online and apparently they’re still online 😅 This is on Whirlpool which is an Australian telecommunications forum.
But wait, most people are going to plug these bricks into their phones or tablets, yeah? Those have data connections we could surely piggy back off so rather than a one time or irregular phone home we could have real time data on where the cables are and how they’re being used. And we can release an app they run on their device to capture that information that shows a nice pretty dashboard of when they charge their devices, how much power they use, etc.
We then use that as the justification to move the entire product range to a monthly subscription instead of a yearly one. We can even remove the sharing restrictions to begin with, and then add them back later with a family tier, and eventually prevent cables from being away from the registered home base for a predetermined length of time.
We could then add an upgrade tier for those that do need to use their cables in other locations.
…Is this the kind of logic that goes through their heads?
See the problem here is the price. At $30/yr that’s worth considering. The problem is they’d charge $30/mth.
That good advice, thank you, will definitely give that a shot!
I have Ventoy on a USB stick, tried to use it recently for DBAN and it didn’t work, is there any way to get around that these days? Haven’t looked into it recently.
They posted a completed save file on their website and instructions on where to save it on your PC to be able to use it. So it’s not your own cloud save, but it does give you a completed save.
caseyweederman is not in the sudoers file. This incident will be reported.
(I’ll attempt this based on my understanding of both)
Pouring a cup of juice is something an adult needs to be involved with.
sudo is when you ask for permission to pour your own cup of juice. You ask an adult, they give you the cup and the juice, and then you’re responsible for pouring it. If the adult isn’t paying attention they may leave the fridge open for you to go back for more juice or another beverage, but otherwise you’re limited to the amount of juice the adult has given you.
run0 is when the adult just gets you a cup of juice. You tell them what you want, they go and pour the juice, and just give you the cup with the juice in it. You never enter the kitchen, so you don’t have access to the fridge, just your cup of juice.
What’s even wilder is if you look at the code of that package, all it does is include the is-odd package and then return !is-odd. And the is-odd package isn’t much better, it does some basic checks on the input and then returns n % 2 === 1.
I’d second afraid.org, have been using them for years and they’ve always been great. They also support dynamic DNS so if you’re on a dynamic IP address you can have the address be updated automatically when your IP address does.
More relevant to the question, I’m pretty sure you can create NS records for a subdomain as well. I was experimenting once a few years back with a DNS tunnel service and was able to get the DNS side of it configured. Never did get the service itself working but it was more of a curiosity at the time so didn’t spend a massive amount of time on it.
I can only assume this was the registration form for that Mr Beast video where he had 100 people in a room with one person of each age from 1 to 100.
I’m more taking issue with this quote from the article:
“Researchers behind the project say similar AI models could be used to create games from scratch in the future, just as they create text and images today.”
This doesn’t strike me as something that can create a game from scratch, it’s something that can take an existing game and replicate it without having access to the underlying source code, and use an immense amount of processing power to do it.
Since it seems they’re using generative AI based technology underneath it, they’re effectively building a Doom model. You might be able to spin a Doom clone off from that but I don’t see it as something you could practically throw another game type at.
That being said as I said in a different reply, I was viewing it through the lens of something more product based rather than that of a research project. As a field of research, it’s an interesting topic. But I’m not sure how you connect it to “create games from scratch” if you don’t already have an existing game available to train the model on.