• 5 Posts
  • 50 Comments
Joined 7 months ago
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Cake day: March 20th, 2024

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  • I mean, someone should get banned from cheating. I can see why this happen though, since the account playing does not own the game the account which has the game linked gets banned instead. If the account cheating has the game they are instead playing on their copy and that gets banned instead (i assume).

    However the ban should be linked to the account and not the copy of the game. I do not understand why this isnt the case. Maybe because someone could just make a new account and link that to play on instead, therefor never having to buy more than one copy of the game while cheating.


  • This is very valid but in our case we dont really store any important data on the computer. We make digital timetable signs for bus stops and train stations, the computers we build and put inside are just a base image we flash onto the disk and set hostname and IP on. Then they all connect and set themselves up via our servers and pull any displayed data from our actual main servers.

    In this case its sad that it didnt actually restart, that means our client has to drive out and deassemble the entire sign. But it seems to be a failing disk so it had to be replaced either way.






  • Just started a new job last week. Ive been in the industry for 3 years so not completely junior but getting in to a new codebase is always rough. Especially when only 1 huge library file is documented, every component is cluttered af and most variables and parameter names are 1 character long.

    Doesnt help that functions are 100 lines either when each the parameter names makes the logic incomprehensible.