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That would be nice but I’m gonna try if I can get it working by myself first. Haven’t tried it in quite a while, so maybe it works now for some reason.
That would be nice but I’m gonna try if I can get it working by myself first. Haven’t tried it in quite a while, so maybe it works now for some reason.
I use an xbox one controller too and it just worked out of the box on Arch and Fedora
Maybe they don’t have it in Germany anymore but they do in the US. Or they added it since last time I searched for it on Netflix. I don’t have Netflix, so it’s been a while.
If you buy a used one, you can probably get it a good but cheaper as well
I think there’s also similar devices to a Raspberry Pi that are cheaper
The comment section was actually the one thing I missed when switching to a Jellyfin setup
Netflix had Attack on Titan and Death Note at one point (first time I watched both was on Netflix) but now they only have the awful Death Note movie, which I hate with a passion
I also have a fingerprint reader in the screen but I feel like the one on the back of my Redmi 5 Plus was more reliable. It’s not a dealbreaker tho.
You can already charge wirelessly. As for the speakers, Samsung has an OLED TV that vibrates the glass of the screen to produce sound, maybe something similar would be possible on a phone too. Don’t know if something similar would be possible for the mic.
Don’t get me wrong, I wouldn’t want a phone like that but it would be cool to see if it’s possible.
Hab ich tatsächlich schon gemacht, aber iwie funktioniert das noch nicht ganz. Weil ich selber nicht rausfinden konnte warum, hab ich grad nen post gemacht wo ich nach Hilfe frage.
I really hope another headset from Valve is coming, specifically because of eye tracking. The oculus app is only needed if you’re not using ALVR. It’s also not available on Linux, which is why ALVR is the only option there.
It’s a shame DRM leasing doesn’t work for flatpak but maybe it will in the future. I tried the AppImage but it’s the same issue, I can’t build a profile because the dependencies are missing.
Wegen dem letzten Part, es geht zwar schon um privacy, aber dadurch, dass ich momentan YouTube direkt nutzen muss, weil die Piped instances nicht funktionieren, ist es halt immer noch besser. Außerdem hab ich angefangen nen GTK 4 Piped client zu schreiben und ich muss das halt auch iwie testen können.
Thanks, I’m gonna selfhost it then. What you said about the piped components sounds interesting, is there like a list of them?
I have, actually and it’s great. I only used it for things like racing games (I also have a USB steering wheel with force feedback) because it doesn’t show you the borders of your play space (yet). The thing is just that I installed Envision from the AUR back then and it just worked and now that I’m on Fedora, I used distrobox to install it from the AUR again. When I try to build a profile tho, it tells me that dependencies are missing that simply aren’t in the package manager or the AUR. That’s why I currently don’t have Monado working. I’d really like to get it working again tho. Wish it just had a Flatpak.
I understand having to fiddle with the compression settings can be annoying (I did that for my brother who has a Quest 2) but it’s also something you only have to do once. And you can do a lot of trial and error without knowing exactly what the settings do. Quest 2 is probably best bang for your buck but you can get a used HTC Vive for around the same price. Advantage of the HTC Vive is that it just works with Linux and you don’t need a Facebook account but disadvantage is that it’s not that good. I had one too before I bought the Vive. While the resolution was pretty low, it was fine but the controllers really suck.
What’s looking good cooking 😏
You can disable COW for specific files btw
First of all, I use a Valve Index, which has native Linux support. The HTC Vive does too and wireless headsets like the Quest can be used with ALVR.
I currently have to use X11 for VR but the next GNOME version (47) will have VR working with Wayland too. I think on KDE VR already works on Wayland.
You also need something like CoreCTRL to manually set your GPU profile to “high”, otherwise performance will be shit.
Other than that, it’s just install and start SteamVR and start the game.
There’s also an older version of SteamVR specifically for Linux (you can use it by switching to the beta version with the fitting name) but then your VR games have to run in Proton 5 and some games don’t work on that Proton version. I recommend just using the latest SteamVR version.
There’s @loops@pixelfed.social, which is getting a beta release soon