• 6 Posts
  • 477 Comments
Joined 2 years ago
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Cake day: August 27th, 2023

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  • Learning to code is difficult.

    Making board games isn’t going to make it easier, you learn by doing.

    I think what bothers me is that your advice is fixated on becoming a game designer. It’s also a small part in the sense that you will have one guy doing it in a staff of 50. It’s also arguably the hardest job to get and you need A LOT more than just having built a board game or two to get the job.

    By using unity, he will touch on a lot of stuff and have a chance to find out what he likes. Building board games is only oriented to the game design part and won’t really get him anywhere.

    Not trying to be a dick here but bad advice imo.








  • Look up the pros and cons of the different editors (Unreal, Unity, Godot). Pick one and start making the simplest of games. There’s some good tutorials that can walk you through things.

    As you learn, you will probably find a specific aspect that you like a lot and you can concentrate on building your expertise for that. Might be coding, animation, shading, 3d modeling. Who knows.

    The important part is to start using the software, but really aim for simple stuff for now and use good quality tutorials and courses. I used mostly YouTube and some Udemy.

    Depending on your age/savings, this can give you a good idea in what to study if this is an option.









  • Fan fiction and fan art, without appropriate permissions or licenses, are usually an infringement of the right of the copyright holder to prepare and license derivative works based on the original. Copyrights allow their owners to decide how their works can be used, including creating new derivative works off of the original product.

    Seems pretty clear. It’s at the discretion of the owner. The profit aspect doesn’t matter in terms of the law, it just makes it likely that companies will go to court over it.

    Additionally, usually as long as the fan content is non-commercial, it is not a problem with copyright holders.

    Notice how it says with copyright holders and not with copyright laws.



  • It doesn’t break copyright laws because training something on any kind of data, as long as the data was legally obtained, is legal (this includes scrapping publicly available data).

    You can’t generate a sonic picture and sell it for the same reason you can’t draw sonic in Photoshop and sell it. These are tools and it’s up to the user to use them in a legal way.

    Fan art is actually illegal, companies let it be because they get instantly thrashed by fans if they complain.

    Copyright laws are broken but in the opposite way. Can we rename this sub to “How to bootlick the copyright machine”