Could we get that for recording, too?
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
Could we get that for recording, too?
I’ll be waiting for a crack that circumvents this. If I get the game someday.
Start with the cheapest plan.
If you ever find yourself wishing steam installed a game faster, then upgrade to the next best one. See if that feels like enough.
I pay a bit more for 600mbps, but that’s because I have a home server which runs services for friends and family. It might be streaming media, be syncing nextcloud data, and uploading a snapshot to off-site backup, all at the same time, and it needs to do that without hiccups for anyone accessing it. Even then it’s more than strictly necessary. 350mbps would be VERY fast, and enough.
Along with that comes the ability to install small games basically instantly on my gaming desktop, and big ones in the time it takes me to grab a snack, but even the cheapest speed available would otherwise be more than enough for single-person use.
My siblings and mother live on 10mbps home wifi, and they never even complain.
That sounds like exactly what I was getting
Yes and no.
Pending means the sub hasn’t gone through to the home instance of the community. If you’re the first subscriber, this means the there will be no inbound federation bringing the content from that community to your instance.
If someone else on your instance has already successfully subbed, the federating is already occurring, and your instance will be receiving the activity as it comes in.
Your instance will then show it to you, both in your subscriptions and in general, even though the sub is pending.
If your sub stays pending, you may have to unsub and resub to get it to work. If no-one else on your instance has subbed either, then the activity will continue to not show up for as long as it is pending.
Like complete freezes followed by a reboot? Or straight to complete reboot?
I had that on my first unit, RMAd it and hasn’t happened again on the new one. I assumed it was some kind of faulty hardware component. Like the RAM or GPU.
There are a lot of kinks around VR on linux. Wayland has been better in my experience, but I still can’t believe SteamVR on linux just doesn’t have power management for the base stations implemented. Like, it works, there’s a fucking python script that can do it! But not via SteamVR.
I use an app on my phone to turn my base stations on and off.
Here’s hoping the Deck and whatever Deckard turns out to be means Valve is in the process of improving the situation.
It’s probably not worth the effort. It’s one of the more complex mods, and the screen with additional resolution comes with a bunch of drawbacks, and the anti-glare coating isn’t that big a deal.
This is a very, very bad idea.
SSDs are permanent flash storage, yes, but that doesn’t mean you can leave them unpowered for extended periods of time.
Without a refresh, electrons can and do leak out of the charge traps that store the ones and zeroes. Depending on the exact NAND used, the data could start going corrupt within a year or so.
HDDs suffer the same problem, though less so. They can go several years, possibly a decade, but you’d still be risking the data on the drive but letting it sit unpowered for an extended time.
For the “cold storage” approach you should really be using something that’s designed to retain data in such conditions, like optical media, or tape drives.
You cannot put an OLED screen in an LCD model.
They have different internals. The screen upgrades that exist for the LCD are to swap in the anti-glare coated version, or a higher resolution.
Either way, making all the software developers who insist on messing with the kernel on windows, stop, will be a good thing.
VR games work just fine in proton, as long as you’re on Vive or Index.
It’s the the headsets that don’t support linux, unfortunately.
Also more than half of games with AC do in fact run on linux right now, and the world hasn’t ended.
No. EAC and Battleye developed ways to explicitly support proton, which has to be explicitly enabled by the developer for the game to run.
Proton didn’t change, the popular AC options did. They’ve had proton support pretty much since the steamdeck launched, and it works great as long as the developer of a game bothers checking the checkbox for it.
EAC works on linux just fine, and the fact that Apex runs, means Respawn deliberately allows it.
I just checked the docs for installation instructions, it didn’t seem to make a distinction anymore.
Great. It wasn’t too long ago that MariaDb was still the “recommended” option.
Nextcloud.
Though I think it has some level of support for postgres by now. I should check on that.
How the fuck do you “accelerate” something they are already achieving?
Not sure how much of a future it can have even if you slap on some “speed”.
Satisfactory 1.0 just dropped.
Coffe Stain literally does straight up ASMR trailers sometimes.
When you wiggle the mouse on KDE, the cursor gets bigger so you can find it on big or multiple monitors.