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  • 61 Posts
  • 30 Comments
Joined 1 year ago
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Cake day: June 27th, 2023

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  • I am subscribed to over 100 channels, ranging from daily uploads to 1 video every few months. Frankly I don’t need more stuff to watch. When I do want to find something new, it’s either a recommendation from a friend, something I saw on a different social media, or something I searched for myself deliberately.

    This change isn’t a good thing, it’s Google trying to pressure more people into giving up more data, but the “threat” of them removing their algorithmically recommended content from my feed is not a threat at all, it’s a bonus if anything.















  • PvP.

    Two teams of 4 dwarves, starting at opposite ends of the cave, one from “another rival company, damn traitors” (which team? Who knows). Can’t leave until the other team is all downed. Whoever lives gets a bonus, but the losing team still gets credit for completing the mission if they complete a secondary objective. Crank up the bug spawns to the point where both teams might consider taking a break from fighting to team up during a wave.

    Maybe it wouldn’t work, and maybe it would foster a negative environment, but damn a dwarf can dream.









  • The game is Deep Rock Galactic, a PvE game where you play as a team of dwarves mining resources on an alien planet infested with hostile flora and fauna (namely, a whole lot of bugs).

    As for the context of the clip:

    • This mission had the “Haunted Cave” modifier, which adds a giant intangible enemy that crawls around and does massive damage AoE attacks
    • The game has destructible terrain, either via pickaxe, drills, or explosions
    • Sometimes the game can have wonky physics when you intersect with a sliver of terrain strangely, launching you with extreme force

    So, after reviving my downed friend here, they tried to mine their way out of the pit they were stuck in, got launched by a terrain geometry bug backward, and then got absolutely destroyed by the Unknown Horror haunting the cave.