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Joined 1 year ago
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Cake day: July 9th, 2023

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  • They will be called “variables” in the future, and scientists will try to figure out how they tick. And: They were seen as constants for a sufficientyl long time, so still treating them like constants won’t hurt, as the value will probably only vary over long reaches of time or unlikely/uncommon circumstances like relativistic speeds.

    We treat g = 9.81m/s², well knowing that this changes depending on height and location. But this value is totally sufficient for everyday purposes, and no bridge will ever collapse just because of local derivations from 9.81. The precise local value of g is only of relevance for a very small range of applications.





  • One of the key problems of learning VHDL at universities is that most teachers there are amazingly clueless about the language. Not only do you need a bit of a different mindset (you do not program, you define), but their knowledge of language and systems is stuck in the last century.

    When I was a regular in a VHDL group on the site we don’t mention here, we regularly had students who got taught techniques that are obsolete or at least deprecated since 1989.





  • No, the project is still in its early stages, far from what I would publish.

    Regarding the amount of LEGO, well, if I write a resource management and inventory system, you can imagine that it is a bit more than a handfull. My current estimates are around one million bricks, give or take a few hundred k. One of the reason to inventorize it…


  • Indeed. I have done languages like Prolog and Forth, too, and have actually written a bit in APL ages ago. Yes, they are different, but in the end, it just adds a little bit of complexity. The underlying algorithms are universal, just the methods and structures to achieve them differ. Actually, the first programming language I have written was a simplified Forth derivate - in 6510 Assembler.


  • The software gets data from a website named bricklink.com, where one can buy and sell LEGO bricks and sets.

    The main view holds a list of bricks I’ve selected from the large range available. In a requester to add parts, I can select a certain brick from the list of existing bricks by first chosing a category (e.g. “Bricks”) in the leftmost column, then chosing it’s shape (e.g. “Brick 2x4”) in the middle one, and then selecting the color (of the known existing colors for this brick, e.g. “Black”) in the right column. On all three selections I can multi-select and sort, which allows me to select e.g. a number of different Bricks, then sort the last view by color, and multiselect those bricks in the color I need. OK’ing the requester add the part(s) to my list.

    The list that shows all the properties (including when this part was in production, how much a single brick of it weighs, as well as mold codes and article numbers). From there, I can choose some bricks (usually 15 in a go) to print, which produces a PDF with 15 labels on a double-sided A4-paper with cut-marks on one side. I cut them along the cut marks and put them into the bag with the coresponding part. This is quite helpful, if you consider a box with bags all containing e.g. black parts and bad lighting conditions in the storage room. Alternatively, I can print a double-sided paper with four larger cards to cut, which I laminate and use for marking boxes when I have larger amounts of one brick shape and color.

    I can (and do) export those bricks to an export folder as CSV once I’ve printed the labels. In a future version of the software, I will be able to take a bag or box of parts from my collection, select it in my software via it’s article number, and derive an approximate count by weighing them (therefor the parts weight) to get an approximate inventory.


  • Learning how to get models and views together took some time, but after the second refactoring that week I managed to have neat objects for each MVC with clean interfaces. My biggest source in the app defines a requester with three columns of lists: a global category, then parts from that category, and finally the available colors for that part. Each of those views is an object, their interacting logic is an object, and finally the actual requester is an object, and this makes thing easy to handle.



  • I’ve seen way worse. Imagine a project that uses C preprocessor structures to make a C-compiler provide a kind-of C++. Macros that are pages long, and if you forget a single bracket anywhere, your ten pages look like a romance novel.

    Or VHDL synthesis messages. You’ve got no real control over them, 99.9% of the warnings are completely irrelevant, but one line in a 50k lines output could hint at a problem - if you only found it.

    So far, the output of C or C++ compilers (except for the above-mentioned project) has not been a problem or me, but I’m doing this for about 40 years now, so I’ve got a bit of experience.