A lot of people resort to emulation simply so they can play mods too.
A lot of people resort to emulation simply so they can play mods too.
And yet people still say “if you don’t like ads, pay up” as if getting ads in a subscription is not a matter of time, like it’s happening to streaming.
I’m not extremely against all of copyright because I believe artists should have some protections (though the law sucks at this), but I also believe that once something becomes a decades-old billion-dollar franchise, non-identical imitation should be fair game. Can you imagine what would happen if companies could simply say that they own whole genres?
A dumb oversight but an useful method to identify manufactured artificial manipulation. It’s going to make social media even worse than it already is.
However logical it may or may not be, it’s a reality. Just yesterday we got a stark reminder of how pervasive poor decisions are.
Also, simply “calling out” your boss and HR for making poor decisions is more likely to put them against you than to fix anything.
Frankly feels like this anti-DEI wave is more politically motivated than a matter of results.
We don’t live in a perfect meritocracy where people are judged solely in grounds of their skills, we live in a society that is already prejudiced where a lot of minorities don’t get the chance to prove themselves. There’s studies proving how young white men are favored over any other demographics even when other people have equal or better resumes.
Just because we don’t usually see backlash it doesn’t mean it’s a good thing. The average player puts up with absolutely rigged games which treat paying for advantages as fairness.
Personally I only see cheating as a problem if it affects people who haven’t agreed to it, but the solution is not preventing all modification. Games are better off for modding and customization. They could cut off modified games from having matchmaking or any input on a global game mode while still allowing players to run their own servers however they want.
I’m also a progression-driven player yet I’m suspicious of a game that introduces anti-cheats alongside microtransactions. When microtransactions are involved, the pace of progression tends to be affected to incentive people to pay, and at that point I’d rather play in a hacked server that has a more reasonable progression.
If it was just about letting the player maintain the pace of progression however is most satisfying, I’m sure there are better ways to do that client-side. But these days game companies are all too happy to equivocate “company controlled” with “fair” or “fun”, and it’s curious that in this framing nothing is unfair as long as they get money.
In-App Purchases are already real-money gaming (and gambling). You can already waste your whole finances on lootbox games chasing a rare reward. The only difference is that you can’t officially redeem them for money, it only features all the downsides of gambling. So… it’s pretty much the same. The division between gambling for fictional items to gambling for money is so small it might as well not be there.
For people who got phones with 5 cameras and decide “this doesn’t trigger my trypophobia badly enough”
There are some pretty cool games that were ported to mobile by Netflix, like Shovel Knight Pocket Dungeon, but if they are going to inject ads and in-app purchases into them (you know, on top of the subscription), they are going to ruin them
I hate how newer phones are designed to act like they are still owned by the manufacturer.
Should we distinguish it though? Why shouldn’t (and didn’t) artists have a say if their art is used to train LLMs? Just like publicly displayed art doesn’t provide a permission to copy it and use it in other unspecified purposes, it would be reasonable that the same would apply to AI training.
I haven’t seen a single phone that has more than one USB-C port, and I would like to listen to stuff while these these phones charge their miniscule batteries.
Those are two different situations.
There isn’t enough paying for shit that’s gonna make a mod run in an unmodified console. You can find people who have bought every single Pokémon game ever, and they still want to play romhacks and randomizers and such.
There’s something to be said about how willing people are to pay and whether they admit it or why. But sounds more like you don’t want to believe there’s any other reason to do it.