A tiny mouse, a hacker.

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Joined 9 months ago
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Cake day: December 24th, 2023

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  • algernon@lemmy.mltoLinux@lemmy.mlNixOS forked
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    4 months ago

    There’s plenty, but I do not wish to hijack this thread, so… have a look at the Forgejo 7.0 release notes, the PRs it links to along notable features (and a boatload of bugfixes, many of which aren’t in Gitea). Then compare when (and if) similar features or fixes were implemented in Gitea.

    The major difference (apart from governance, and on a technical level) between Gitea and Forgejo is that Forgejo cherry picks from Gitea weekly (being a hard fork doesn’t mean all ties are severed, it means that development happens independently). Gitea does not cherry pick from Forgejo. They could, the license permits it, and it even permits sublicensing, so it’s not an obstacle for Gitea Cloud or Gitea EE, either. They just don’t.



  • It’s about 5 times longer than previous releases were maintained for, and is an experiment. If there’s a need for a longer term support branch, there will be one. It’s pointless to start maintaining an 5+ year branch with 0 users and a handful of volunteers, none of whom are paid for doing the maintenance.

    So yes, in that context, 15 months is long.


  • The single best thing I like about Zed is how they unironically put up a video on their homepage where they take a perfectly fine function, and butcher it with irrelevant features using CoPilot, and in the process:

    • Make the function’s name not match what it is actually doing.
    • Hardcode three special cases for no good reason.
    • Write no tests at all.
    • Update the documentation, but make the short version of it misleading, suggesting it accepts all named colors, rather than just three. (The long description clarifies that, so it’s not completely bad.)
    • Show how engineering the prompt to do what they want takes more time than just writing the code in the first place.

    And that’s supposed to be a feature. I wonder how they’d feel if someone sent them a pull request done in a similar manner, resulting in similarly bad code.

    I think I’ll remain firmly in the “if FPS is an important metric in your editor, you’re doing something wrong” camp, and will also steer clear of anything that hypes up the plagiarism parrots as something that’d be a net win.