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Joined 2 years ago
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Cake day: June 11th, 2023

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  • Not HTTPS necessarily, but lots use TLS over 443. If you are sending something like login credentials to an online service, it makes sense for the servers to use what is universally available instead of reinventing the wheel. Also, some games may use a launcher that uses HTTPS if they are web-based in some fashion, or maybe the game will use it for certain kinds of API calls unrelated to actual gameplay.

    If you are playing a game that uses a dedicated server (or just isn’t a competitive game at all), then TLS usage is probably unlikely, but those games aren’t lucrative for the account boosting/currency farming that makes cheating so rampant in China anyway.

    Even signing up for some games requires you to create an account on their website first.









  • I really like the way Ameliorated/AME Wizard handles the debloating. You take a Windows ISO and install like usual, then run AME with a playbook (like AtlasOS), which strips out the bloat through a collection of scripts . AME Wizard is open source, and you can directly inspect all the scripts within the playbook, whereas Tiny11 is a whole ISO that is hard to verify. Not saying that I can personally vouch that it is completely trustworthy, as I have only taken a brief look at the code and scripts, but I like to have the option. It also means that I could modify out any changes I don’t like.

    I found out about AME Wizard when I had to reformat a MiPad2 tablet with 2gb of RAM, and so far it has worked better than when the tablet was new. The only downside is that you go through the full Win 11 install, so you need enough available space and then reclaim the wasted space after, but it is at least mostly automated.






  • It’s depressing that no other devices are getting SteamOS yet, either as out-of-the-box or at least supported fully day one. Here is why I suspect we are watching it die a second time.

    • Valve hasn’t released it standalone, which is probably making these manufacturers nervous
    • If Valve is even offering it to the manufacturers, money is probably flowing one way or another, as professional service fees to Valve, or ransom demands from manufacturers entrenched with Windows
    • Microsoft might still be doing their usual anticompetitive crap, offering incentives to keep SteamOS off of as many devices as possible

    We are going to be held hostage on Windows for years to come because this is delaying the critical mass for adoption. Even though there are all the other viable community distros, we need the brand to keep things moving.