More specifically this launcher is backed by Lutris, Heroic and I think Bottles as well. So that configurations can be shared between all launchers.
I guess the ultimate price would be if Valve were to join them.
More specifically this launcher is backed by Lutris, Heroic and I think Bottles as well. So that configurations can be shared between all launchers.
I guess the ultimate price would be if Valve were to join them.
I very rarely use big picture mode. I’m mostly on a KDE desktop. I’ve set up a shortcut to open Steam through gamescope in Big Picture mode for the rare occasion that I need it. In that case KDE’s wayland session keeps running in the background.
I have also set up gamescope with Steam as a separate login session but I can’t remember if I ever felt the need to use that.
Usually I just have Steam running in desktop mode in the background for the controller settings and the mostly superior on screen keyboard. I never noticed any slowdowns in games. I even managed to get Cities Skylines to run more stable than on SteamOS. But that might be due to zram.
Don’t know about specific Arch packages. But for my OpenSUSE experimentations I have https://gitlab.com/evlaV/linux-integration, https://steamdeck-packages.steamos.cloud/archlinux-mirror/sources/jupiter-main/ and https://github.com/firlin123/jupiter-dkms bookmarked.
I think the steamos-customizations-jupiter and linux-firmware-neptune-jupiter packages are worth a look. And I recently compiled drivers/hid/hid-steam.c
from Valve’s linux sources to get a bugfix for the controller if you run it without Steam.
OpenSUSE Tumbleweed.
Hardest part was getting full disk encryption working with an on-screen keyboard to enter a passphrase at boot. I used unl0kr for that which wasn’t (probably still isn’t) in the OpenSUSE packages.
I’m just happy that all the sources are made available by Valve to make this possible. Even though I wish they would upstream them much quicker. But at least it has enabled me to run a normal Linux distribution on my Deck and enhance it as I saw fit.
I should pick that up again. I remember getting stuck somewhere in the first one.
Super Mario All Stars, just to spite Nintendo.
Thanks, sounds good. I need the running system, so I’d first set up BTRFS on one disc, test it and then add the other disc.
I will be decrypting from a small busybox inside the initrd. I suspect that it will decrypt both drives if the passphrase is the same. At least that’s how it works on the desktop.
Why not ZFS’s own encryption?
Though I would rather go with BTRFS since I don’t have any experience with ZFS.
SDDM seems to be severely underdeveloped. It doesn’t seem to get nearly as much love as the rest of KDE. You might consider switching to GDM or another display manager that does what you want. You can be happy that your HDMI monitor is not mirrored smaller on your ultrawide.
I’d rather set up a VPN for yourselves. Many routers can act as a VPN. Maybe you and your friends should check your routers if they are capable of doing that. Could be the easiest option.
That’s not my experience. Bought a new Brother MFC the other day. Hooked it up to the Wifi. All Linux machines in the house can automatically print and scan without any additional setup needed.
The community is probably still bitter from the way Owncloud went corporate which prompted the Nextcloud fork in the first place.
And now Nextcloud is plagued with the technical debt slowing it down.
Correct. But I find that often these scripts are over engineered and opinionated. So I’d start with just the dependencies and go from there.
Debian is not great for gaming. At least not if you have somewhat current hardware. Other distributions have much more up to date drivers and software.
And in my experience getting a game to run in a virtual machine is much harder than on bare metal.
That said, to answer your questions, you can find Lutris’ install scripts on lutris.net. ie https://lutris.net/games/outer-wilds/. You can select to view the scripts. For dependencies you’re looking for the task with the name winetricks.
- task:
app: arial vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9 win7
arch: win64
description: Installing dependencies
name: winetricks
prefix: $GAMEDIR
There after app you find all the dependencies it installs.
You can also search for the games on https://protondb.com it will show you reports by users on how a game runs and what configuration changes they had to make to get a game running. It’s Steam-centric so you will only get games that are on Steam and on Steam most stuff is automated so you won’t always see the dependencies needed as Steam has already installed them. https://www.protondb.com/app/753640?device=any
I think Valve would have gone ahead without DXVK as well. Either with Gallium Nine or Wine’s Direct3D implementation or so. With the Steam Machines they were already on the Linux train before DXVK.
Never had problems with that on laptops, except when I enabled nVidia graphics. So stay away from that.
It’s been a long while since I’ve tried it on a desktop, never felt the need. I don’t even remember if I was on Linux or Windows last time I tried it on a desktop.
So, I guess in general it should work. It’s just a simple suspend to RAM. Should be supported by every distribution out of the box.
That’s the beauty of standards, there are so many to choose from.
She came out about two years ago or so. Sadly no new videos with her moderating since then, as far as I know.
She goes by Emily now.