It might be easier to just fire up Wireshark and look for relevant traffic when you trigger the action.
I write code and play games and stuff. My old username from reddit and HN was already taken and I couldn’t think of anything else I wanted to be called so I just picked some random characters like this:
>>> import random
>>> ''.join([random.choice("abcdefghijklmnopqrstuvwxyz0123456789") for x in range(5)])
'e0qdk'
My avatar is a quick doodle made in KolourPaint. I might replace it later. Maybe.
日本語が少し分かるけど、下手です。
Alt: e0qdk@reddthat.com
It might be easier to just fire up Wireshark and look for relevant traffic when you trigger the action.
Can Z3 account for lost bits? Did it come up with just one solution?
It gave me just one solution the way I asked for it. With additional constraints added to exclude the original solution, it also gives me a second solution – but the solution it produces is peculiar to my implementation and does not match your implementation. If you implemented exactly how the bits are supposed to end up in the result, you could probably find any other solutions that exist correctly, but I just did it in a quick and dirty way.
This is (with a little clean up) what my code looked like:
#!/usr/bin/env python3
import z3
rand1 = 0.38203435111790895
rand2 = 0.5012949781958014
rand3 = 0.5278898433316499
rand4 = 0.5114834443666041
def xoshiro128ss(a,b,c,d):
t = 0xFFFFFFFF & (b << 9)
r = 0xFFFFFFFF & (b * 5)
r = 0xFFFFFFFF & ((r << 7 | r >> 25) * 9)
c = 0xFFFFFFFF & (c ^ a)
d = 0xFFFFFFFF & (d ^ b)
b = 0xFFFFFFFF & (b ^ c)
a = 0xFFFFFFFF & (a ^ d)
c = 0xFFFFFFFF & (c ^ t)
d = 0xFFFFFFFF & (d << 11 | d >> 21)
return r, (a, b, c, d)
a,b,c,d = z3.BitVecs("a b c d", 64)
nodiv_rand1, state = xoshiro128ss(a,b,c,d)
nodiv_rand2, state = xoshiro128ss(*state)
nodiv_rand3, state = xoshiro128ss(*state)
nodiv_rand4, state = xoshiro128ss(*state)
z3.solve(a >= 0, b >= 0, c >= 0, d >= 0,
nodiv_rand1 == int(rand1*4294967296),
nodiv_rand2 == int(rand2*4294967296),
nodiv_rand3 == int(rand3*4294967296),
nodiv_rand4 == int(rand4*4294967296)
)
I never heard about Z3
If you’re not familiar with SMT solvers, they are a useful tool to have in your toolbox. Here are some links that may be of interest:
Edit: Trying to fix formatting differences between kbin and lemmy
Edit 2: Spoiler tags and code blocks don’t seem to play well together. I’ve got it mostly working on Lemmy (where I’m guessing most people will see the comment), but I don’t think I can fix it on kbin.
If I understand the problem correctly, this is the solution:
a = 2299200278
b = 2929959606
c = 2585800174
d = 3584110397
I solved it with Z3. Took less than a second of computer time, and about an hour of my time – mostly spent trying to remember how the heck to use Z3 and then a little time debugging my initial program.
What I’d do is set up a simple website that uses a little JavaScript to rewrite the date and time into the page and periodically refresh an image under/next to it. Size the image to fit the remaining free space of however you set up the iPad, and then you can stick anything you want there (pictures/reminder text/whatever) with your favorite image editor. Upload a new image to the server when you want to change the note. The idea with an image is that it’s just really easy to do and keeps the amount of effort to redo layout to a minimum – just drag stuff around in your image editor and you’ll know it’ll all fit as expected as long as you don’t change the resolution (instead of needing to muck around with CSS and maybe breaking something if you can’t see the device to check that it displays correctly).
There’s a couple issues to watch out for – e.g. what happens if the internet connection/server goes down, screen burn-in, keeping the browser from being closed/switched to another page, keeping it powered, etc. that might or might not matter depending on your particular circumstances. If you need to fix all that for your circumstances, it might be more trouble than just buying something purpose built… but getting a first pass DIY version working is trivial if you’re comfortable hosting a website.
Edit: If some sample code that you can use as a starting point would be helpful, let me know.
Yeah; I also tried subbing in case that kicks off federation and searched a few titles to see if they ended up in random incorrectly as well (stuff like that happens sometimes with kbin). The magazine has seen a few microblogs mentioning the channel, and it clearly picked up the avatar/icon, description, etc. somehow, but doesn’t seem to be getting any videos as threads/posts and I couldn’t find any floating around disconnected either. I think kbin most likely doesn’t understand what PeerTube is publishing through AP, but there could always be federation weirdness or something.
Doesn’t seem to work right on kbin, unfortunately, although it does show up as a magazine: https://kbin.social/m/thelinuxexperiment_channel@tilvids.com
[coreutils-announce] coreutils-8.31 released [stable]
stat now prints file creation time when supported by the file system,
on GNU Linux systems with glibc >= 2.28 and kernel >= 4.11.
https://lists.gnu.org/archive/html/coreutils-announce/2019-03/msg00000.html
(found thanks to this blog post titled “File Creation Time in Linux”)
Any ways to get around the download failing
I did this incredibly stupid procedure with Firefox yesterday as a workaround for a failing Google Takeout download:
[1] You can actually replace the new .part file with anything that has the same size in bytes as the old file – I replaced it with a file full of zeros and manually merged the end onto the original .part file with a tiny custom python script since I had already moved the incomplete file to other media before realizing I could try this. (In my case, the incomplete file would still have been useful even with the last ~1MB cut off.)
There are probably better options in most cases – like Thunderbird for mailbox as other people suggested, or rclone for getting stuff from Drive – but if you need to get Takeout to work and the download keeps failing this may be another option to try.
I don’t have a complete solution, but I do have some ideas:
Wow, that’s a heck of a lot cheaper than I expected. I mean, it’s still more than I’m willing to pay for it on my own, but it’s not the “haha no way could I ever buy one” level of impossible I was expecting. My boss probably wouldn’t bat an eye if I asked for one to stick in a workstation… Hmm.
OK, that’s fun and all, but how much does that crazy SSD cost? :p
If you want minimal effort to get a good Linux setup for Steam, just buy a SteamDeck. Get the dock if you want to use it like a regular computer or console with a wireless gamepad. I did that – hooked it up to my monitor, headphones, plugged in a mouse, keyboard, and my old XBox360 USB wireless dongle and it all just worked. I’ve got a few ideas for fun projects I want to try with it as a handheld and have written some software on it using desktop mode (little Python utility scripts for shuffling data around) but mostly I just use it like a gaming console; it works well for that.
Rule 9 from Agans’s Debugging: If you didn’t fix it, it ain’t fixed
Intermittent problems are the worst…
GLFW_USE_WAYLAND
and GLFW_USE_OSMESA
turned off to get it to try to build against X11.GLFW_BUILD_DOCS
, GLFW_BUILD_EXAMPLES
, GLFW_BUILD_TESTS
CMAKE_INSTALL_PREFIX
if you don’t want to use the /usr/local default install path.make
and make install
pkg-config --cflags --libs --static glfw3
to get this info as part of your own build process (in a Makefile, for example) or else require glfw3 as part of a cmake-based build, but you can read what’s generated in there if that program is not available to you for some reason. In case it’s helpful for comparison, what I get with a custom build of the static library version of glfw3 installed into /usr/local on a slightly old version of Ubuntu is output like -I/usr/local/include -L/usr/local/lib -lglfw -lrt -lm -ldl -lX11 -lpthread -lxcb -lXau -lXdmcp
but you may need something different for your particular configuration.Basically, something like this, probably, to do the compilation and get the flags to pass to g++:
wget 'https://github.com/glfw/glfw/releases/download/3.3.8/glfw-3.3.8.zip'
unzip glfw-3.3.8.zip
mkdir build
cd build
cmake -D GLFW_BUILD_DOCS=OFF -D GLFW_BUILD_EXAMPLES=OFF -D GLFW_BUILD_TESTS=OFF -D GLFW_USE_OSMESA=OFF -D GLFW_USE_WAYLAND=OFF -D GLFW_VULKAN_STATIC=OFF ../glfw-3.3.8
make
make install
pkg-config --cflags --libs --static glfw3
If you want to just compile a single cpp file after building and install, you can do something like
g++ main.cpp `pkg-config --cflags --libs --static glfw3` -lGL
Try compiling GLFW from source against GLX instead of EGL. If glxinfo is talking to a software implementation running on your system, I’d expect GLFW built to use GLX would use the same implementation on your computer.
I think it’s probably an Indian English-ism. It’s understandable but sounds weird to speakers of American English (and maybe other English dialects).
A more natural sounding title (to an American English speaker) would use “Microsoft is making” or “Microsoft is planning to make” rather than “Microsoft might want to be making”.
It's preinstalled if you buy a Steam Deck – which by default runs a corporate backed (i.e. by Valve) Arch-derived distro called SteamOS. I bought one. If you hook it up like a regular computer (plug in mouse, keyboard, and external monitor with the dock) damned near everything I've tried has worked acceptably. Some games need a little fiddling around (e.g. installing video codecs or CJK language support or changing the proton version from the default setting to "experimental") and I've run into bugs with full screen or the on screen keyboard a couple times, but I have yet to find a game I straight up could not play even if it was marked as unsupported. (I expect some games with obnoxious DRM/anti-cheat or that need ridiculously powerful cutting edge GPU specs probably wouldn't work well though, but haven't really tested the limits in that direction.)
This is totally going to turn into another JBIG2 lossy compression clusterfuck isn’t it…
For those who are unfamiliar, JBIG2 is a compression standard that has a dubious reputation for replacing characters incorrectly in scanned documents (so 6 could become an 8, for example) leading to potentially serious issues when scanning things like medical and legal documents, construction blueprints, etc.
It’s not a GUI library, but Jupyter was pretty much made for the kind of mathematical/scientific exploratory programming you’re interested in doing. It’s not the right tool for making finished products, but is intended for creating lab notebooks that contain executable code snippets, formatted text, and visual output together. Given your background experience and the libraries you like, it seems like it’d be right up your alley.