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Joined 8 months ago
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Cake day: January 26th, 2024

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  • I see your point though. It feels like people giving advice on Rust used it 3minutes. It really depends on how trait are structured and often times they are horribly difficult.

    It’s because of the borrow checker complaining. It’s especially hard with Async stuff.

    Rust is good, it’s not perfect for everyone. I wouldn’t recommend for gamedev. You might like C# with native modules in Godot, you can extend it pretty much how you want.

    Less C++ stuff, more fun!

    But yeah that’s a problem, if you want a system programming language it’s hard to get away from C/C++ lol.








  • I really like Arch because it’s bare metal but not too much => it’s very easy to choose the components you need for your installation and exactly fine-tune your experience without spending too much time with something like Nix/LFS/Slackware.

    • it’s community supported, lightweight, fast, and easy to use when you know what you’re doing (wow this sentence is dumb but you get me right?)