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Most problems I’ve seen between Nvidia and Linux were caused by Wayland. If you’re using Fedora with Gnome (the default) then you can try hitting the gear icon when logging in and choosing “gnome on xorg” (screenshot). That might help with the drivers.
For any other issues, Mint might be easier just because it’s based on Debian, which is immensely popular. It’s more of a well beaten path, and there’s probably more help online for any issues you run into.
If your connection is stable, the latency will more or less be the same, but TCP will consume more bandwidth because of acknowledgement packets, making it harder to keep your connection stable.
On an unstable connection, TCP latency will skyrocket as it resends packets, while UDP will just drop those packets unless the game engine has its own way of resending them. Most engines have that, but they only do it for data that is marked as “important”. For example using an item is important, but the position of your character probably isn’t, because it’ll be updated on the next tick anyway.
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Fair point. I always disliked the design because ORMs pretty much always use quotes, so an entity-first approach can create a lot of tables with capital letters if you’re not careful, which is then really annoying if you need to use raw SQL for anything.
Postgres normalizes table and field names to lowercase, unless you put them in quotes. It’s also case sensitive.
That means if you use quotes and capital letters when creating the table, then it’s impossible to refer to that table without using quotes.
It also means if you rename the table later to be all lowercase, then all your existing code will break.
Still a much better database than MySQL though.
Yeah, I manage the infrastructure for almost 150 WordPress sites, and I moved them all to ARM servers a while ago, because they’re 10% or 20% cheaper on AWS.
Websites are rarely bottlenecked by the CPU, so that power efficiency is very significant.