

Yeah, we use Windows servers primarily. Thankfully what I do doesn’t require much interaction with them, though every once in a while I am subjected to SMB file sharing.


My work self hosts Gitea because Forgejo doesn’t support Windows. While I agree with Forgejo’s decision, it sucks to be basically stuck with an old pre-fork version of the forge I self-host.


Yet enforcing your copyright is exclusive to the rich. I had to move off of GitHub because of Microsoft infringing my code licenses and selling them as “GitHub Copilot”, and I have no way of fighting back/recover my losses.


I often have performance issues with Jitsi (“video has been turned off to save bandwidth”). Might this be down to which instance I use? Perhaps it’s time to self-host.


FUTO are the ones changing the meaning of words. The Open Source Definition has existed for a long time and clearly explains what it means. While Grayjay is “source available”, and that’s good, it definitely is not open source.


Grayjay is not open source though.


Is there a downvote button on Lemmy? My app only shows upvote.


I work at a game studio that provides Linux-native builds of our game. I don’t speak for them but in my opinion this gives us an opportunity to take advantage of Linux features such as better input systems, performance, dev tooling, and in the future maybe APIs like Wayland. While the Windows build does work via Proton, it’s limited to what Microsoft allows us to do with the Windows API. We also have to use a non-standard-compliant compiler (msvc) and overall maintaining a Windows build damages code quality, performance, dev speed, and end user experience. Our Linux userbase is already small enough, imagine if all our players started using the Proton version. It’d become impossible to justify spending as much time on the Linux builds as we do, and they would probably stop being available. So, although I see WINE and Proton as a net positive, I fear it will slowly kill Linux development and eventually all games will be limited 100% by what MS decides, despite technically playing them on a free platform.


Yes, but OP makes it sound like the Hollow Knight issue is not fixed either. I didn’t even know HK had rumble, but I def felt the Silksong haptics when I played it at Gamescom. I wonder how we can make Team Cherry aware of this, or whether they are already aware?


Thanks for the info. That’s a shame, I really want to use native builds when available. Especially since Silksong runs so well. Is there any hope for a fix, even if unofficial?


Interesting! Maybe it’s worth switching banks, at least once I get the courage to move to Linux mobile.


None of my banks (a couple French and Belgian ones) seem to support anything but auth via app. Can’t log in on my computer without my phone.
I’m personally really excited for Linux phones and want to move to one relatively soon. They’ve done amazing work on the experience of using them. What I’d really miss, based off of talking to folks and trying them at conventions, is:


What kind of collective action are you thinking of?


Cool! Hope it works out.
I did not enjoy finding out only at the end that the images in this blog post are generated/made using AI.
Tuwunel had intentions to build a Synapse migration tool, but I haven’t heard anything about it since. Was waiting for it so I could bring over profiles and most importantly chat history for myself and my family.
Sweet, perhaps it will run better than Whisper (according to the graphs at least) on my poor phone as voice input method. Whisper works great if I give it 20-30s to think :)
They mention better controller rumble support… if this allows rumble to work on the Linux version, maybe I can retire my hacky mod :)