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Game is Hunt Showdown and they don’t have sharpening as an in game option.
I will take a look at vkBasalt. Little worried that could trigger a ban from their anti-cheat.
Game is Hunt Showdown and they don’t have sharpening as an in game option.
I will take a look at vkBasalt. Little worried that could trigger a ban from their anti-cheat.
I’ll answer this for people using GE - https://github.com/sonic2kk/steamtinkerlaunch/wiki/Wine-FSR
I don’t think these options would work in my scenario but I could be wrong
I read the original mastodon post by the developer of run0 and I am still don’t understand what the problem with SUID is.
Whats an example of an attack that would work with sudo and doas (which also uses SUID) and not on run0?
CPU: AMD Ryzen 7 7800X3D 8-Core Processor
GPU: AMD Radeon RX 7900 XTX
Got it working, this was totally it.
I tried a few wine configuration options, MESA_VK_DEVICE_SELECT
and DRI_PRIME
but to no avail.
I ended up just disabling my integrated GPU in my bios and it worked fine.
I am starting to get convinced that the game is trying to use my integrated graphics vs my discrete GPU.
No idea how to fix that as I specified in Lutris that it should be using my discrete GPU.
Flatpaks have been updated.
OpenSUSE Tumbleweed.
wine-ge-8-26-x86_64
Not sure what caffe is? Is that a runner?
The Flatpak version works really well once you figure out what permissions to set.
Two libraries sound good, but I heard the Steam Flatpak has issues with libraries on multiple drives. Haven’t had a chance to try it myself.
Unrelated aside, I like running torrents on my NAS because I almost always have that on, plus I have ZFS on it so all the data is reasonable durable.
Is that the BTRFS raid mode or something else?
Maybe I will just go back to native, the flatpak stuff is pretty neat, but more useful on a distro with less up to date drivers and kernel.
What permissions would I have to set?
I don’t have an answer for you, but out of curiosity, is the freeze exactly 25 seconds?
Possibly? How would I do some dbus debugging to confirm that?
Also, while it’s frozen, you might want to check beneath all the open windows to see if a new window has appeared behind them.
I don’t think this is it, because when the UI unfreezes I often move the window around because it goes into drag mode and don’t see anything behind it.
The freeze behaves like, I get a message and I open it to respond and maybe get a letter or 2 types before it just hard freezes.
Thanks.
Ended up adding :/usr/lib/pressure-vessel/overrides/share
to the end of the XDG_DATA_DIRS
environment variable as described in https://github.com/flathub/com.valvesoftware.Steam/pull/1281/files.
This is a good step but I still feel like it’s pretty obscure where a package is actually coming from. “by Google” or for the Steam package “by Valve” is really confusing and makes it sounds like it’s coming directly from the company. Unverified tells the user to pay attention but there is no hover over to say what it actually means.
I could compile my own flatpak locally I suppose but I imagine they will do a release soon
I finally got a chance to try this out and couldn’t get it to work then I realized you mentioned this was git only right now, and I am all Flatpak’d up, so I need to wait.
What is the specific commit that adds the magic since the last release?
Fingers crossed on the out of the box support.
Thanks again for the knowledge.
What does “experimental color management” mean? Is that HDR support?
Can anyone expand on that?