Oh no, you!

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Joined 2 years ago
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Cake day: November 3rd, 2024

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  • Depends if you’re hosting something public, or something private.

    For public, a webserver is a simple start. Can be anything you want it to be, but as complexity increases, so does the amount of potential attack vectors, so keep that in mind of you’re considering adding things like WordPress and the like.

    For private, a NAS and/or a simple game server is a simple and useful start.

    As for how, there’s a million ways to do it, and I’m an old stubborn BOFH that still cling to the old ways of doing it (as in, no VMs, no containers), so I’ll defer to others for that.

    While purpose built server hardware is always nice since it comes with some useful additions, the truth is that “any” machine will do. Old discarded PC will do just fine.






  • It was reasonably common in the floppy disk era. Some games allowed you to play for a set amount of time, after which it asked you for something external to the game itself. Some examples I remember:

    • Dune 2 asked for some units stats that could be found in the games manual
    • Day of the Tentacle needed you to complete a battery blueprint sketch in game. The missing info could be found in the manual
    • Monkey Island 2 asked for a voodoo recipe. To find the correct measurements, you had to spin two overlaid sheets to align something, which revealed a value.

    All of the above could of course be copied and/or guessed, but it did at least introduce some bar of entry.