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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Google still controls the source, and so they have influence over the rest.

    It’s like Ungoogled Chromium. Sure, it’s open source. Sure, if might have Google crap removed. Google still calls the shots on the direction of the browser.

    Same still meaningfully applies to Chromium-based browsers.



  • There’s a difference between calling Gabe Newell pro-consumer (not what I said), and saying he and his company make pro-consumer choices (moreso recently than in the past).

    I can’t really come up with anything Epic has done that is actually pro-consumer, and no “trying to create a competitor to Steam” isn’t pro-consumer when the way they did it was very anti-consumer (just look at all the Kickstarters they swept up and made exclusives even after they had publicly promised Steam keys — it’s not like Epic couldn’t have added clauses to exempt Kickstarter backers from the exclusivity restrictions) or very intentionally locking people to one platform by force. Their support of anything non-Windows for anything besides Unreal is terrible.


  • Honestly saying that Steam killed physical ownership of games and citing HL2 is a poor example. Just off the top of my head Blizzard beat Valve to this with World of Warcraft. You could buy a physical copy but you couldn’t play it without their servers. Keys were locked to a single account as far as I’m aware.

    Ultimately physical size constraints lead to the demise of physical purchases. That said, Valve in theory has a set-up to allow us to retain our games even if they disappear one day. How that works or how long it would take to happen is a different story, but they do apparently have something like a kill-switch in place.

    TF2 was certainly the first major western game to have loot boxes, but extremely similar gacha systems already existed before this. It would be disingenuous to blame Valve for this, they just hopped on the train.

    MFN clause is really only an issue if it can be proven that it is in place for anticompetitive reasons, and Steam’s rule is not completely inflexible. Also, if the copy is being sold without Steam integration, fine, I can totally see why you shouldn’t need price parity — but if you were to sell a Steam key price parity is entirely fair since the end user is getting access to Valve’s servers. Also if a developer sold a game for the same price with no Steam integration on somewhere like GOG, Valve wouldn’t be getting any cut, the developer would just be making more money (though ironically with less feature integration, it’s not like Steam doesn’t add value).

    On the flip side instead of acting like we said all of Valve’s decisions were pro-consumer and cherry picking a few decisions that aren’t, I can cite:

    • Valve’s work on Wine/Proton
    • the open SteamOS
    • repairability and part availability and compatibility for SteamDeck
    • all of the features Valve adds to Steam and the improvements they’re making over time (it has gotten better), Steam is arguably easier to use and functionally superior to something like EGS
    • the community marketplaces and discussion boards that Steam hosts
    • their work to support users on a variety of platforms with things like Steam Link and even cross-platform support for their utilities and games

    It’s really not like they do literally nothing that is pro-consumer.


  • I don’t think it’s Linux.

    I think Tim Sweeney is just like all of the big publicly traded companies where they do not want the best thing for their customers and only want to control them.

    Valve, and thus Gabe Newell, is actually making pro-consumer choices, which is success that Tim Sweeney wants.

    I think the grudge is against Gabe Newell and Valve.

    There is a chance that Tim Sweeney would actively shit on Linux anyway, since that would reduce control over consumers (and yes with all of the deceptive practices Epic does and how they fight lawsuits in court, they definitely are not trying to give control to the users).




  • A more granular view of your actual traffic/usage habits.

    Let’s say a page you visit embeds a Tweet, you’ll end up firing off a DNS request for twitter.com, and at least one request to load data from Twitter.

    Now let’s say you actually use Twitter. The DNS request will be the same, and you will have many requests to Twitter to load data.

    In both situations a DNS request is sent off, so the DNS provider knows you probably loaded something but they are going to have a harder time understanding if you are a Twitter user or if you are just frequenting a website with Twitter embeds. However the network provider that can see to what servers the HTTPS request for data are going will see just how often you are actually connecting to Twitter and the size of the transferred data and can build an incomplete but still far more detailed picture of your habits, and they would be able to tell the difference between an only-embed viewer and a regular Twitter user.

    Additional dystopian future possibility:

    Also, for anyone with objectively nefarious future goals, even if the data is encrypted, if one day we are indeed able to break encryption en masse the DNS provider can’t decrypt data they don’t have but the network provider definitely could.