Well, in addition to that, your joke wasn’t creative.
“Playable” nah. “Interactive” yes.
Nope. We are in for companies like Walmart pushing their own wallet, their own app. Sadly.
They have been gearing up for this for a few years now. They bought the online bank One Financial and have been overhauling and building it into a big FinTech play.
That’s more than I would have expected at this stage. Huh.
Dooo it!
And harassment and cheating in online games…
Lots of things suffer due to ban evasion. If bans worked, the internet would be a very different place.
they’ve played us for absolute fools
Qualcomm too TBH.
The guy who wants their AI girlfriend yesterday.
“5G hasn’t been around for 28 years!”
I hope it can be sent somewhere neat once they are done testing. But I assume it’s not configured for long range communication.
It would be cool if it could be sent, slowly, to a “nearby” body.
Those first set of specs it quoted are actually the original min specs that Oculus and Valve promoted for the Rift and Vive when they were new.
Ever since then there have not been new “official” min specs. But it’s true that higher spec if better and that newer headsets are higher res and could use higher spec stuff.
Also, a “well actually” on this would be that those are the revised min specs that were put out a few years after the initial specs. It use to be a GTX 970 was min spec. But they changed that to the 1060.
What is failing here is the model actually being smart. If it was smart it would have reasoned that time moves on and it would have considered better mins pecs for current hardware. But instead it just regurgitated the min specs that were once commonly quoted by Oculus/Meta and Valve.
You should check out The Three Body Problem too.
You watched the video and saw there is a list of channels. Right?
None of these companies are stupid enough to train on unvetted channels full of random videos. They are selectively taking them on a channel by channel basis.
He addresses this.
If you are trying to make the argument learning from media is the same as taking that media and performing calculations on it.
More data is always better. Especially data curated by humans. Have you not been paying attention? 😉
Still sounds like random.org to me, but with fricken lasers instead of atmospheric noise.
RANDOM.ORG offers true random numbers to anyone on the Internet. The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs. People use RANDOM.ORG for holding drawings, lotteries and sweepstakes, to drive online games, for scientific applications and for art and music. The service has existed since 1998 and was built by Dr Mads Haahr of the School of Computer Science and Statistics at Trinity College, Dublin in Ireland.
And here has only existed for like a year or two. What the hell happened in the last few months?