But is that the fault of XML, or is the data itself just complex, or did they structure the data badly?
Would another human readable format make the data easier to read?
But is that the fault of XML, or is the data itself just complex, or did they structure the data badly?
Would another human readable format make the data easier to read?
There are people who find XML hard to read?
the basic goal of libreelec is to just run kodi and nothing else. So it’s really good for a htpc, it’s always running kodi :).
But since you can add docker to it, i’m also running it as a small server, using portainer to manage the containers, and it’s doing great double duty :). If however you want a real desktop environment, this is not the solution for you :).
But i don’t even just have it with passthrough
I’ve now got a 13th gen nuc as htpc using libreelec. There is an intel graphics driver issue with 4K HDR & 23.97fps playback (frequent audio dropouts…), but someone on the forum created a patch that does seem to work, and really happy with it so far. Also Libreelec allows you to install docker, so i can use the nuc (which is way overpowered for just htpc usage) also as a server :).
I do hate that the maintainers of libreelec are like 'yeah, it’s an intel bug, so we won’t put the workaround in our official release, nor do anything to make potential users aware of it while we can detect that they will probably need it"… Open source developers don’t really like their users it seems…
I recently asked questions about HDR & automatic refreshrate switching for a linux HTPC, and the advice in the end was just to find whatever distro already has it all precofigured (and conflcting advice whether i’d need Wayland or X)… i was kind of amazed how poorly supported it appeared to be.
So yeah, if steam is like “yeah, we won’t try to venture into that swamp”, can’t say i blame them after having dared to ask how to get it to work myself.
Isn’t HDR support on linux just a nightmare in general? I guess Steam is just waiting for linux to get its act together on this decades old feature rather than join in the madness it currently is.
I love how you wrote all this, and are completely missing the mark. Nintendo is filing a lawsuit claiming that the palworld devs violated their patents, not their copyrights.
Anything palworld ‘copied’ from pokémon is either japanese lore, or from older games. This is not a copyright suit. If a copyright suit were possible, Nintendo would have brought it waaaay earlier. I’m wondering which patents Nintendo has that were supposedly violated.
I love how there’s this entire discussion here about copyright etc… while that’s not even what this is about.