This update for the native Linux game Valheim has been in testing for a month but is now fully released.
- I played through the public test quite a bit with a friend. This is a really good (and difficult) update. - Same, our battle just to get a foothold on Ashlands was pretty epic but now we’ve taken down a fortress and things are getting a lot easier. - It also helps that one of the patches toned down the spawn rate. It was just insane trying to get an initial base going. - Evidently there was a glitch where falling trees attracted enemies at an abnormal rate. That was my biggest complaint. Well, that and sliding off the base of flametal spires to my death. - Interesting, I guess that could make sense that the spreading fire would be a constant noise/aggro generator. 
 
 
 
 
- Here is an alternative Piped link(s): - https://piped.video/watch?v=QZ3kJlaMUvU - Piped is a privacy-respecting open-source alternative frontend to YouTube. - I’m open-source; check me out at GitHub. 
- And so it begins! 
- No, not misleading at all, that’s fine. - Misleading? 
- misleading? I guess if you aren’t familiar with the game and expecting anime game art I could see the confusion but the content pretty accurately describes the feeling of entering the Ashlands. - Hey, so I finally reached the ashlands. Yeah, still think the trailer is misleading. Like everything about it, except the staff of protection. - Unfortunately, the ashlands is the most boring place in the whole game (haven’t reached the castle thing with a beacon though). Fast skeleton, slow skeleton, archer skeleton. Troll spider, big dog, fire blob. Inventory full within 30s because there’s 15 different types of material to collect. Maybe I should be pulling a cart around like in the trailer. 
 
 



