Ah you’re right, you can rebind camera movement but still have to click to move. At least it’s not a game where fast action is needed, but hopefully they do add movement binds in the full game.
it’s click to move to target. you can set WASD in control settings though I think
I only got infected once that I know of. I had trouble reading from a floppy disk and so I set scandisk running on it and went to get some lunch. When I came back there had been a short power out and when it came back on my machine had rebooted with the disk in it which ran on startup and infected the machine. Thankfully it was non-destructive and I was able to clean it out with tools I had on another machine.
Same here, it’s less about the month to month technical changes and waaay more about general policy and major development decisions.
I’m not a musician but I recently stumbled across https://linuxmusicians.com/ which seems like a decent forum for people that are determined to make it work.
Have you tried Deadlock? Coming from Dota2 I found it pretty easy to get into even though it is FPS.
If it’s just a matter of pulse selecting the wrong device I also had that issue and was able to work around it by adding a line to the end of my: /etc/pulse/default.pa
set-card-profile alsa_card.pci-0000_0e_00.3 output:analog-stereo+input:analog-stereo
You can get the correct name for your device with: pacmd list-sinks
If you copied over your home user folder there may be some permission issues in the hidden directories where apps store their settings. If you suspect anything in your user directory might be an issue test creating and logging in with a new user account and see if everything works there.
Sounds like a permission problem from migrating files over, run steam from terminal to see precise errors.
We even have an app for it now: apt install hollywood
Dome Keeper isn’t too bad. Hoping they add co-op soon. Their next game looks amazing though:
https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/
Yeah, thankfully those tend not to be the titles I have any interest in playing. Just more high budget over marketed repetitive DLC and DRM ridden shiny piles of garbage. </rant>
My guess would be to play games smoothly that are so horribly un-optimized they run poorly on all hardware.
I’m also confused, in the mod browser I see Mineclonia and Mineclone2 but no Mineclonia2. Which is better?
It does have full controller support and lots of on-screen directions for what buttons do what. How fun it is with controller I can’t attest to, I’m sticking with M+KB.
I guess if you want to be paranoid you could get a new hard drive and install just what you want for the LAN and keep personal info off it. Then just swap back when you get home.
It’s sounds snarky but the reality is not much will change from software and hardware developers until it reaches that level. Right now the direct support we get is from developers that just happen to like Linux. After around 10% most other developers can no longer afford to ignore that market even if they aren’t adept or comfortable with it.
I’ve played and enjoyed:
OpenTTD
OpenRCT2
OpenClonk
Hedgewars
Foobillard++
I’ve also been looking at Tabletop Club but haven’t played with it much yet.
Some games I thought were pretty good that got somewhat looked over:
Dandara: Trials of Fear – Somewhat Metroid like but with a unique limited movement system.
The Dwarves – An ARPG with a bland title (based on a book I guess) that I think made a lot of people overlook this but the gameplay was well done.
Echoes of Aetheria – Typical JRPG which isn’t for everyone but I enjoyed it.
The Fall of the Dungeon Guardians – Similar to Grimrock (though maybe not quite as good) but still fun.
Figment – Adventure puzzle game with some surreal and cutesy art, pretty well done.
Full Void – Inspired by games like Out of this World, it was short but very cool.
Grandpa’s Table – It’s not a crazy hard brain teaser, just a relaxing sliding puzzle game with great music.
Rise of the Third Power – Another JRPG that had some fun writing and combat.
Seedlings – A Godot engine puzzle platformer with Samarost vibes. The detail put into the story at the ending really surprised me.
Ocenaudio for audio editing. It’s not FOSS but it’s native, simple to use, and doesn’t have backend library issues I kept having with audacity.