The OpenMW team is proud to announce the release of version 0.50.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems. This round number release overhaul…
But… a higher FOV increases the amount of content that needs to be rendered by your device? If your average is 35fps it will swamp your computer, probably why they capped it.
They never capped it, its uncapped. But going over 70 drastically reduces framerate to unplayable levels. This is the only game that does it. Actually, pretty sure the og game with mods doesn’t have this issue, its purely OpenMW, its a known issue being tracked.
But… a higher FOV increases the amount of content that needs to be rendered by your device? If your average is 35fps it will swamp your computer, probably why they capped it.
They never capped it, its uncapped. But going over 70 drastically reduces framerate to unplayable levels. This is the only game that does it. Actually, pretty sure the og game with mods doesn’t have this issue, its purely OpenMW, its a known issue being tracked.