So, when Proton came out, and Windows games Just Worked on Linux, a lot of developers gave up making or maintaining native Linux versions of games, and the way you make games for Linux is make them for Windows and run them in Proton.
Are we now going to make games for Windows x86 and run them in Proton, on ARM? And are we going to get to a point where we start actually making games for the hardware and OS we play them on, or are we just stuck with compatibility lasagna?
So, when Proton came out, and Windows games Just Worked on Linux, a lot of developers gave up making or maintaining native Linux versions of games, and the way you make games for Linux is make them for Windows and run them in Proton.
Are we now going to make games for Windows x86 and run them in Proton, on ARM? And are we going to get to a point where we start actually making games for the hardware and OS we play them on, or are we just stuck with compatibility lasagna?